Sunday, February 27, 2011

(MA) Mid Point Review presentation

Hello all!

Since its a powerpoint presentation I'm having difficulties uploading every image. I'll write down everything, but the end might be a tad different than the presentation. Atleast you won't get bored!

Anyways;

You all know the project, I'll just speak about the changes/news.

I've got the Edinburgh map in grid now, and I've done some research into old maps and other funky "occult" stuff that might be found about edinburgh. This is to find some symbolic references on the map. I'm talking about streets, buildings etc. shaped in some specific way for something. If I cannot find many, I'll just make them up as I go along.

We've decided the game will be played by 2 factions. The players will choose them from the start, and they cannot change it. The two factions will try to "capture" the grids on the map, or specific points, by being there and clicking on the program. The GPS on their smartphones will understand their position, and add a point to their faction.

This could be visual as well, where the factions actually imprint/write/spray their logos on the streets, although I think the governement could be a bit angry about that. We could also use barcode readers for it as well. So many ideas!

Anyways, the factions will be witch hunters and the pagan cultists. I chose them because they're quite recognisable. The storyline will be written later, but the pagan people are basically searching for occult symbols and trying to capture relics/artifact while the witch hunters are....hunting them!

Well what else? There's good news on the funding front, where my friend can get a programmer with his university funding, which would ease up our situation a lot. After this whole business with the research paper is done, I will sit down and create the artwork for the game, and the design of the maps.

Thats about it! thanks for reading and see you on tuesday.

(MA) Research paper

It's been a while :(

I've been busy with many things, I've started as a trainee in splash london as a photo retouching artist and it's quite time consuming.

The best thing is, I've learned so much over these past 4-5 weeks. Probably more than I've learned the last year. I am quite confident with photoshop now, although I think I'm barely scratching the surface, there's SO MUCH to learn.

Anyways, the research paper.

My research paper will be on Online gaming, focusing on Massively multiplayer online games (or MMO's) and how their design gets people addicted.

This will be purely an investigation of the gamer society, and the game design. I have many resources that can help me with Primary research, and after our tutorial with Jonathan last week, I feel really confident about the subject at hand.

I will add a picture of my sketchbook, need to type everything down later in a clearer way, please click on the link;

http://img.photobucket.com/albums/v104/boyacininevi/IMG_2172.jpg

Tuesday, January 25, 2011

Monday, January 24, 2011

(MA) Presentation 2

Well, it's been two weeks.

Haven't done much since I've started work though. ah well.

Things to look at:

http://en.wikipedia.org/wiki/The_Game_%28mind_game%29

http://www.losethegame.com/

http://en.wikipedia.org/wiki/OpenCV

http://en.wikipedia.org/wiki/QR_Code

(EN) Drawings





Tuesday, January 11, 2011

(MA) Group crit reflection

Many things were said, what I need to remember;

In a collaborative project, The key is to document what I do clearly.
The end product isn't the most important part, what I did in it and how I evolved is more important.

The project could be more of a work of art, instead of an application

Most important;
Instead of the barcode reader, may use OPEN CV, (computer vision) a program that understand silhouttes.

Sunday, January 9, 2011

(MA) Group Crit Presentation

Project presentation;

This project is creating a GPS based smart phone application, which will enable the users to interact with the real world in a series of mini-quests that will take them around a specific city.

We are doing this project with a friend of mine, who is a sociology student. Even though we both are looking into different subjects, the project is deep enough to fulfil both our research, and will be much faster to accomplish.

The project will be an application that will send the user around the city to complete a series of quests. It’s not decided yet whether or not for these quests to pop up whenever the player runs through a specific part of the town he lives in or he will be strictly sent to the places we want him to go, but basically as he completes these quests, he will get more complicated visions of several more buildings/monuments etc. that will give him the clues where to go next.

The objective of the game is to help the user experience the fact that the real world might be unreal, and what he sees is not what everyone else does. The idea of perception is quite important here. Although the project has various aims since it’s a joint project, I personally want to see how art and games can effect the perception of reality, and how the player experiences these steps his feelings and his emotions throughout the process. I really like the idea of using the mobile phone or any other object as a “looking glass” to the other side, and this "looking glass" idea could be investigated as well.

So what we’ve done so far is to go to Edinburgh and visit several places, take some photos for me to work with, and start the small storyline that will be the scenario for the game.

We will finish this process in two weeks, where I will go to Edinburgh one last time to go sight-hunting, find proper places for our scenario and gather enough data to work from London, and start the artworks. Then we will use the script and the artwork into a game.

Next will be the hardest part where we will work with a programmer to write the code for Android mobile phones. If we can’t find a programmer, we have a backup plan where we will use open-source barcode reader programmes which will again work with this project.